If you are a 3D artist who uses Blender, the Add-on Hair Tool (by Bartosz Styperek) is a game-changer. Hair Tool helps you out with generating, modeling, texturing, rigging, and animating hair all within Blender.
What Hair Tool Does.
- Let's you design hair which may be card-based, curves, shell, or stylized short hair for eyelashes. This is great for realistic or stylized characters.
- We have over 30 procedural hairstyle presets, which range from long flowing hair to short fur style hair or braids.
- Also, we support auto or manual UV mapping, texture baking (normal, AO, root, flow, ID maps, etc. and even channel packing -- which in turn speeds up the texturing workflow.
- Also, we have easy-to-use rig and animation tools, which include bone generation and jiggle physics, great for animations or game-ready models.
Why 3D Artists Choose Hair Tool
- Saves huge time vs manually modeling individual hair strands. Using hair cards or curves makes hair creation faster and more manageable.
- Flexible: works for stylized characters, realistic 3D human/animal hair or even short-haired or fur-type creations.
- Texture-friendly: with its baking pipeline and UV automation, it simplifies creating hair textures for games, animation, or rendering.
- Versatile workflow: supports curves, mesh-based hair cards, short-hair mesh, and shell hair — giving great freedom depending on the project.
Great For …
- Game-ready characters (realistic or stylized)
- Animated characters needing hair physics
- Artists working with hair-card workflows for efficiency
- Stylized characters, cartoons, anime-style, or realistic 3D models
If you regularly work in Blender and deal with character modeling, hair, fur or stylized hair — Hair Tool isn’t just useful, it’s almost indispensable.


